Bumped version to 1.1.
Rewrite of config loading to support automatic missing field writing, reloading. Economy item Material is now provided by Config. Ender Chest support can now be disabled, `getInventory` (renamed to `getInventoryList`, the old method now returns an instance of Inventory) now returns an empty Inventory instance if Ender Chest is disabled.
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6 changed files with 123 additions and 35 deletions
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@ -1,14 +1,12 @@
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package io.github.adrianvic.itemeconomy;
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import java.util.List;
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import java.util.Objects;
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import net.milkbowl.vault.economy.Economy;
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import net.milkbowl.vault.economy.EconomyResponse;
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import net.milkbowl.vault.economy.EconomyResponse.ResponseType;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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public class VaultLayer implements Economy {
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public boolean isEnabled() {
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@ -28,15 +26,15 @@ public class VaultLayer implements Economy {
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}
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public String format(double amount) {
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return Config.FORMAT.replace("{}", String.valueOf(amount));
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return Config.get("format").replace("{}", String.valueOf(amount));
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}
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public String currencyNamePlural() {
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return Config.PLURAL;
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return Config.get("plural");
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}
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public String currencyNameSingular() {
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return Config.SINGULAR;
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return Config.get("singular");
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}
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public boolean hasAccount(String playerName) {
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@ -63,7 +61,7 @@ public class VaultLayer implements Economy {
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if ((player = Bukkit.getPlayer(playerName)) == null) {
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return new EconomyResponse(amount, this.getBalance(playerName), ResponseType.FAILURE, "This player is offline.");
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} else {
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return !Main.removeItems(player, Config.ITEM, (int)amount) ? new EconomyResponse(amount, this.getBalance(playerName), ResponseType.FAILURE, "Insufficient founds.") : new EconomyResponse(amount, this.getBalance(playerName), ResponseType.SUCCESS, (String)null);
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return !Main.removeItems(player, Config.ecoItem(), (int)amount) ? new EconomyResponse(amount, this.getBalance(playerName), ResponseType.FAILURE, "Insufficient founds.") : new EconomyResponse(amount, this.getBalance(playerName), ResponseType.SUCCESS, (String)null);
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}
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}
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}
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@ -78,7 +76,7 @@ public class VaultLayer implements Economy {
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if ((player = Bukkit.getPlayer(playerName)) == null) {
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return new EconomyResponse(amount, this.getBalance(playerName), ResponseType.FAILURE, "This player is offline.");
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} else {
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Main.addItems(player, Config.ITEM, (int)amount);
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Main.addItems(player, Config.ecoItem(), (int)amount);
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return new EconomyResponse(amount, this.getBalance(playerName), ResponseType.SUCCESS, (String)null);
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}
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}
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