# ItemEconomy II

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**ItemEconomy II** is a fork of [ItemEconomy](https://modrinth.com/plugin/itemeconomy), keeping it updated to later versions of Minecraft and adding new features. This PaperMC plugin integrates with VaultUnlocked to provide a unique, item-based economy system for your Minecraft server. Instead of relying solely on virtual balances, players use in-game items as physical currency, adding a layer of immersion and realism to your economy. ItemEconomy is as powerful as you need and as simple as you want, with every feature being optional. ## Features - **Item-Based Currency:** Set any Minecraft item as your server's currency (diamonds by default). - **VaultUnlocked Integration:** Fully compatible with VaultUnlocked, enabling seamless interaction with other economy-based plugins. - **Simple logic:** Just checks if the user has the item/how many when queried. - **Customizable Formatting:** Define how your currency is displayed, including singular and plural forms. - **Ender Chest support:** Items on Ender Chests are counted in the user balance. - **Built-int optional balance and pay commands** with support for permissions. - **Translation support** with per-user language and per-language currency name. ## Configuration An updated example configuration file is available [here](https://github.com/adrianvic/ItemEconomy/blob/main/src/main/resources/config.yml). ## Usage - Players can earn, trade, and store the configured item as physical currency. - Once they spend the currency, that amount of the item will be subtracted from their inventory. - Administrators can customize the item and formatting to match their server's theme.