Finished r1_21 implementation.

- Better NodeHandler evaluation.
This commit is contained in:
天クマ 2025-12-12 17:31:28 -03:00
commit 90d43ac3de
20 changed files with 326 additions and 148 deletions

View file

@ -0,0 +1,25 @@
package io.github.adrianvic.nemesiseye;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.player.PlayerInteractEvent;
public class Events {
public static void onBlockBreak(BlockBreakEvent event) {
event.setCancelled(!Validator.canBreak(event.getPlayer()));
}
public static void onInteractionEvent(PlayerInteractEvent event) {
if (event.getItem() != null) {
event.setCancelled(!Validator.canInteract(event.getPlayer()));
}
}
public static void onEntityDamageByEntityEvent(EntityDamageByEntityEvent event) {
if (event.getDamager() instanceof Player) {
event.setCancelled(!Validator.canHit((HumanEntity) event.getDamager()));
}
}
}