Started interfacing of NodeHandler.
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c0bd8a9509
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14 changed files with 80 additions and 31 deletions
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.idea/.name
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1
.idea/.name
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regions
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8
.idea/inspectionProfiles/Project_Default.xml
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8
.idea/inspectionProfiles/Project_Default.xml
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<component name="InspectionProjectProfileManager">
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<profile version="1.0">
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<option name="myName" value="Project Default" />
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<inspection_tool class="CommentedOutCode" enabled="true" level="WEAK WARNING" enabled_by_default="true">
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<option name="minLines" value="3" />
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</inspection_tool>
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</profile>
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</component>
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9
.idea/mcregions.iml
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9
.idea/mcregions.iml
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<?xml version="1.0" encoding="UTF-8"?>
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<module type="JAVA_MODULE" version="4">
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<component name="NewModuleRootManager" inherit-compiler-output="true">
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<exclude-output />
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<content url="file://$MODULE_DIR$" />
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<orderEntry type="inheritedJdk" />
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<orderEntry type="sourceFolder" forTests="false" />
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</component>
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</module>
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8
.idea/modules.xml
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8
.idea/modules.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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<module fileurl="file://$PROJECT_DIR$/.idea/modules/regions.main.iml" filepath="$PROJECT_DIR$/.idea/modules/regions.main.iml" />
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</modules>
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</component>
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</project>
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@ -14,8 +14,8 @@ public class Config {
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private YamlConfiguration config;
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private YamlConfiguration config;
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private List<LocationPolicy> locationPolicies;
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private List<LocationPolicy> locationPolicies;
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private List<PermissionPolicy> permissionPolicies;
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// private List<PermissionPolicy> permissionPolicies;
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private List<PlayerNamePolicy> playerNamePolicies;
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// private List<PlayerNamePolicy> playerNamePolicies;
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private Config() {
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private Config() {
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}
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}
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@ -1,38 +1,28 @@
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package io.github.adrianvic.regions;
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package io.github.adrianvic.regions;
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import io.github.adrianvic.regions.policy.PolicyNode;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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public class Validator {
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public class Validator {
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ArrayList<Material> blacklistedItems = new ArrayList<Material>();
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public static boolean canInteract(HumanEntity entity) {
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return true;
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public Validator() {
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blacklistedItems.add(Material.COPPER_SWORD);
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blacklistedItems.add(Material.COPPER_AXE);
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blacklistedItems.add(Material.COPPER_HOE);
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blacklistedItems.add(Material.ROTTEN_FLESH);
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}
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}
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public boolean isHumanoidAbleToHit(HumanEntity damager) {
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public static boolean canBreak(HumanEntity entity) {
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return isItemValid(damager.getInventory().getItemInMainHand().getType());
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return true;
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}
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}
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public boolean isHumanoidAbleToHarvest(HumanEntity harvester) {
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public static boolean canHit(HumanEntity entity) {
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return isItemValid(harvester.getInventory().getItemInMainHand().getType());
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return true;
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}
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}
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public boolean isItemValid(Material item) {
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public static List<PolicyNode> getPoliciesFor(HumanEntity entity) {
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return !blacklistedItems.contains(item);
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return new ArrayList<>();
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}
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public void warnPlayer(Player player) {
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Location loc = player.getLocation();
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loc.getWorld().strikeLightningEffect(loc);
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player.sendMessage("Please note that you are not allowed to do this here!");
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}
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}
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}
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}
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@ -0,0 +1,7 @@
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package io.github.adrianvic.regions.policy;
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public enum Action {
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INTERACT,
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BREAK,
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HIT
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}
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package io.github.adrianvic.regions.policy;
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import org.bukkit.entity.HumanEntity;
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public interface NodeHandler {
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boolean allows(HumanEntity entity, PolicyNode node, Action action);
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}
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package io.github.adrianvic.regions.policy;
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import io.github.adrianvic.regions.policy.handlers.attackWith;
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import java.util.HashMap;
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import java.util.Map;
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public class NodeHandlers {
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private static final Map<String, NodeHandler> handlers = new HashMap<>();
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static {
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handlers.put("attackWithItemInHand", new attackWith());
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}
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public static NodeHandler get(String type) {
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return handlers.get(type);
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}
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}
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@ -0,0 +1,17 @@
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package io.github.adrianvic.regions.policy.handlers;
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import io.github.adrianvic.regions.policy.Action;
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import io.github.adrianvic.regions.policy.NodeHandler;
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import io.github.adrianvic.regions.policy.PolicyNode;
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import org.bukkit.entity.HumanEntity;
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public class attackWith implements NodeHandler {
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@Override
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public boolean allows(HumanEntity entity, PolicyNode node, Action action) {
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if (action == Action.HIT) {
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if (node.values().contains(entity.getMainHand() )) return false; // nope
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}
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return true;
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}
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}
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