////////////////////////////////////////////////////////////
//// © Microsoft. All rights reserved. ////
////////////////////////////////////////////////////////////
///
///
(function (AppNS) {
"use strict";
var WinUtils = WinJS.Utilities;
// Enum of pointer event information
var pointerInfo = {
// Pointer type
touch: 2,
pen: 3,
mouse: 4,
// Button pressed
noButtons: 0,
leftButton: 1,
rightButton: 2,
middleButton: 4,
};
var layoutState = Windows.UI.ViewManagement.ApplicationLayoutState;
function fragmentLoad(root, state) {
// Set up canvas dimensions
var canvas = root.querySelector("#paintCanvas");
canvas.height = state.canvasHeight - state.canvasBorder;
canvas.style.height = canvas.height + "px";
canvas.width = state.canvasWidth - state.canvasBorder * 2;
canvas.style.width = canvas.width + "px";
var eventHost = document.createElement("div");
var pointerDown = [];
var Painter = AppNS.Painter;
var mainPainter = new Painter.Painter(canvas);
var canvasBlocked = false;
var classes = { pannable: "pannable" };
var undoBlobPrefix = "undoBlob-";
// Initialize canvas with saved blob
if (state.canvasBlobName) {
Windows.Storage.ApplicationData.current.localFolder.getFileAsync(state.canvasBlobName)
.then(function (file) {
var url = URL.createObjectURL(file, false);
var img = document.createElement("img");
img.addEventListener("load", function () {
canvas.getContext("2d").drawImage(img, 0, 0);
});
img.src = url;
});
}
// Initialize undo stack
if (state.undoBlobNames) {
for (var i = 0, len = state.undoBlobNames.length; i < len; i++) {
var blobName = state.undoBlobNames[i];
Windows.Storage.ApplicationData.current.localFolder.getFileAsync(blobName)
.then(function (file) {
var url = URL.createObjectURL(file, false);
var img = document.createElement("img");
var tempCanvas = document.createElement("canvas");
tempCanvas.height = canvas.height;
tempCanvas.width = canvas.width;
img.addEventListener("load", function () {
var context = tempCanvas.getContext("2d");
context.drawImage(img, 0, 0);
mainPainter.canvas.history.push(context.getImageData(0, 0, mainPainter.canvas.domCanvas.offsetWidth, mainPainter.canvas.domCanvas.offsetHeight));
mainPainter.canvas.maxIndex++;
mainPainter.canvas.index++;
});
img.src = url;
});
}
}
AppNS.CanvasManager.loadAllTools(mainPainter);
// Initialize canvas
var toolName = state.toolName || AppNS.CanvasManager.ToolNames.Marker;
var toolCard = AppNS.CanvasManager.ToolCards[toolName];
mainPainter.toolName = toolName;
mainPainter.tool.width = state.width || toolCard.supportedSizes[toolCard.defaultSizeIndex];
if (state.toolOptionValueIndex || state.toolOptionValueIndex === 0) {
mainPainter.tool[toolCard.optionKey] = toolCard.optionValues[state.toolOptionValueIndex];
}
function downListener(event) {
if (!pointerDown[event.pointerId] && (leftClick(event) || notMouse(event)) && !canvasBlocked) {
mainPainter.drawStart(dataFromEvent(event));
pointerDown[event.pointerId] = true;
}
}
function moveListener(event) {
if (pointerDown[event.pointerId] && !canvasBlocked) {
mainPainter.draw(dataFromEvent(event));
}
}
function upListener(event) {
if (pointerDown[event.pointerId] && !canvasBlocked) {
mainPainter.drawStop(dataFromEvent(event));
AppNS.ToolbarManager.showUndo();
pointerDown[event.pointerId] = false;
}
}
function dataFromEvent(event) {
var data = {};
data.x = event.offsetX;
data.y = event.offsetY;
data.id = event.pointerId;
return data;
}
function notMouse(event) {
return (event.pointerType !== pointerInfo.mouse);
}
function leftClick(event) {
return (event.pointerType === pointerInfo.mouse && event.button === pointerInfo.leftButton);
}
// Event listeners for the canvas
canvas.addEventListener("MSPointerDown", downListener);
canvas.addEventListener("MSPointerOver", downListener);
canvas.addEventListener("MSPointerMove", moveListener);
canvas.addEventListener("MSPointerOut", upListener);
canvas.addEventListener("MSPointerUp", upListener);
WinJS.Namespace.defineWithParent(AppNS, "CanvasManager", {
color: {
get: function () {
///
/// Gets the current color string value
///
return mainPainter.color.toString();
},
set: function (newColor) {
///
/// Sets the current color string value
///
///
/// The string value for the color
///
var color = new Painter.Graphics.Color();
color.fromString(newColor);
mainPainter.color = color;
}
},
clearCanvas: function () {
///
/// Resets the canvas to a blank state
///
mainPainter.canvas.clear();
AppNS.ToolbarManager.showUndo();
},
undoCanvas: function () {
///
/// Undoes the last stroke
///
if (mainPainter.canvas.canUndo()) {
mainPainter.canvas.undo();
}
AppNS.ToolbarManager.hideUndo();
},
canUndo: function () {
///
/// Returns whether or not another undo action can be executed
///
///
/// Boolean representing whether or not another undo action can be executed
///
return mainPainter.canvas.canUndo();
},
redoCanvas: function () {
///
/// Redoes the last stroke
///
if (mainPainter.canvas.canRedo()) {
mainPainter.canvas.redo();
}
AppNS.ToolbarManager.showUndo();
},
toolWidth: {
get: function () {
///
/// Sets current tool
///
///
/// The string value for the tool
///
return mainPainter.tool.width;
},
set: function (newWidth) {
///
/// Sets the current tool width
///
///
/// The width value in pixels
///
mainPainter.tool.width = newWidth;
}
},
getToolProperty: function (optionKey) {
///
/// Gets the tool specific property
///
///
/// The property key to be returned
///
///
/// The value currently assigned to the property. Can be any type.
///
return mainPainter.tool[optionKey];
},
setToolProperty: function (optionKey, optionValue) {
///
/// Sets the tool specific property
///
///
/// The property key to be set
///
///
/// The value to be set
///
mainPainter.tool[optionKey] = optionValue;
},
tool: {
get: function () {
///
/// Returns the current tool
///
///
/// Tool
///
return mainPainter.tool;
},
set: function (newBrush) {
///
/// Sets current tool
///
///
/// The string value for the tool
///
mainPainter.tool = newBrush;
}
},
canvasBitmap: {
get: function () {
///
/// Returns the current image data on the canvas
///
///
/// ImageData
///
return mainPainter.canvas.context.getImageData(0, 0, mainPainter.canvas.domCanvas.offsetWidth, mainPainter.canvas.domCanvas.offsetHeight);
},
set: function (imageData) {
///
/// Sets the image data displayed on the canvas
///
///
/// ImageData object to be displayed
///
mainPainter.canvas.context.putImageData(imageData, 0, 0);
}
},
getScaledCanvasBlob: function (height, width) {
///
/// Returns the a scaled canvas blob
///
///
/// Height of the new canvas blob
///
///
/// Width of the new canvas blob
///
///
/// Blob
///
var newCanvas = document.createElement("canvas");
var context = newCanvas.getContext("2d");
newCanvas.width = width;
newCanvas.height = height;
context.drawImage(mainPainter.canvas.domCanvas, 0, 0, width, height);
return newCanvas.msToBlob();
},
canvasBlob: {
get: function () {
///
/// Returns the current image data on the canvas as a blob
///
///
/// Blob
///
return mainPainter.canvas.domCanvas.msToBlob();
}
},
undoBlobNames: {
get: function () {
///
/// Returns an array with the names identifying the undo blobs indexed chronologically
///
///
/// Array of strings
///
var blobNames = [];
for (var i = mainPainter.canvas.minIndex; i < mainPainter.canvas.index; i++) {
blobNames.push(undoBlobPrefix + (i - mainPainter.canvas.minIndex));
}
return blobNames;
}
},
undoBlobs: {
get: function () {
///
/// Returns an object with the undo stack blobs
///
///
/// Object in which keys are the blob names strings and values are blobs
///
var blobs = {};
for (var i = mainPainter.canvas.minIndex; i < mainPainter.canvas.index; i++) {
var tempCanvas = document.createElement("canvas");
tempCanvas.height = mainPainter.canvas.domCanvas.height;
tempCanvas.width = mainPainter.canvas.domCanvas.width;
tempCanvas.getContext("2d").putImageData(mainPainter.canvas.history[i], 0, 0);
blobs[undoBlobPrefix + (i - mainPainter.canvas.minIndex)] = tempCanvas.msToBlob();
}
return blobs;
}
},
// Saves the current canvas to a file in the pictures library.
// File name will be 'Painting '.
saveCanvas: function () {
var filename = "Painting.png";
AppNS.Utils.writeBlobToPicturesFolderAsync(this.canvasBlob, filename);
},
canvasBlocked: {
set: function (cBlocked) {
///
/// Sets whether the drawing on canvas is disabled or enabled
///
///
/// Boolean representing wether or not the canvas is blocked
///
if (typeof cBlocked === "boolean") {
canvasBlocked = cBlocked;
}
},
get: function () {
///
/// Returns whether the drawing on canvas is disabled or enabled
///
///
/// Boolean
///
return canvasBlocked;
}
},
canvasPannable: {
get: function () {
///
/// Returns whether or not the canvas is pannable
///
///
/// Boolean
///
return root.className.indexOf(classes.pannable) !== -1;
},
set: function (isPannable) {
///
/// Enables or disables panning on the canvas
///
///
/// Boolean representing wether or not the canvas is pannable
///
if (isPannable) {
WinUtils.addClass(root, classes.pannable);
} else {
WinUtils.removeClass(root, classes.pannable);
}
}
},
changeLayout: function (newLayout) {
///
/// Changes the canvas layout to a specified layout such as snap or fill
///
// Reposition scroll for snap and fill view
if (newLayout !== layoutState.fullScreen) {
root.scrollLeft = (canvas.width - window.innerWidth) / 2;
}
},
addEventListener: function (eventName, eventCallback, capture) {
///
/// Registers an event handler for the specified event type
///
///
/// The type of event type to register
///
///
/// The event handler function to associate with the event
///
///
/// A Boolean value that specifies the event phase to add the event handler for:
/// true
/// Register the event handler for the capturing phase
/// false
/// Register the event handler for the bubbling phase
///
///
/// None
///
eventHost.addEventListener(eventName, eventCallback, capture);
},
removeEventListener: function (eventName, eventCallback, capture) {
///
/// Removes an event handler that the addEventListener method registered
///
///
/// The event type that the event handler is registered for
///
///
/// The event handler function to remove
///
///
/// A Boolean value that specifies the event phase to add the event handler for:
/// true
/// Remove the capturing phase event handler
/// false
/// Remove the bubbling phase event handler
///
///
/// None
///
eventHost.removeEventListener(eventName, eventCallback, capture);
},
// Raises an event to listeners
_fireEvent: function (eventName, payload) {
if (document.createEvent) {
var eventObject = document.createEvent("Event");
eventObject.initEvent(eventName, true, false);
if (payload) {
eventObject.payload = payload;
}
eventHost.dispatchEvent(eventObject);
}
}
});
};
WinJS.Namespace.defineWithParent(AppNS, "CanvasManager", {
fragmentLoad: fragmentLoad,
});
})(Microsoft.Paint);