//////////////////////////////////////////////////////////// //// © Microsoft. All rights reserved. //// //////////////////////////////////////////////////////////// (function (AppNS) { "use strict"; function keyHandler(event) { switch (event.keyCode) { case 14: // ctrl-n: Clear/New canvas AppNS.CanvasManager.clearCanvas(); break; case 19: // ctrl-s: Save canvas AppNS.CanvasManager.saveCanvas(); break; case 25: // ctrl-y: Redo AppNS.CanvasManager.redoCanvas(); break; case 26: // ctrl-z: Undo AppNS.CanvasManager.undoCanvas(); break; } console.log("Key Pressed: " + event.keyCode); } WinJS.Namespace.defineWithParent(AppNS, "KeyManager", { keyHandler: keyHandler, }); })(Microsoft.Paint);