Syncs real world time with your Minecraft server time.
- Java 100%
| .idea | ||
| .settings | ||
| bin/gd/rf/adrianvictor/realtime | ||
| gradle/wrapper | ||
| libs | ||
| src | ||
| .gitignore | ||
| .gitmodules | ||
| build.gradle.kts | ||
| gradlew | ||
| gradlew.bat | ||
| README.md | ||
| settings.gradle.kts | ||
This is a plugin for Minecraft beta that syncs the real world time with your in-game time.
How it works
TimeKeeper changes the game time every tick (that can be changed in the config), using your computer timezone as default if the config timezone value does not exist.
Config
ticksBetweenUpdate: 0 # 20 ticks is 1 second
timezone: "America/Sao_Paulo" # comment this line to use system's default timezone
preventSleep: true # Players will sleep and time will sync afterwards, so it's better to disable unless you have a reason to
worlds:
- "world"