From 71d2d349a480dca61545f3111c1a01db6f01d875 Mon Sep 17 00:00:00 2001 From: Karim Abou Zeid Date: Thu, 24 Mar 2016 21:16:06 +0100 Subject: [PATCH] Fixed a visual glitch in the animated play pause drawable. --- .../gramophone/views/PlayPauseDrawable.java | 32 +++++++++---------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/app/src/main/java/com/kabouzeid/gramophone/views/PlayPauseDrawable.java b/app/src/main/java/com/kabouzeid/gramophone/views/PlayPauseDrawable.java index ce85e138..d8f91dc2 100644 --- a/app/src/main/java/com/kabouzeid/gramophone/views/PlayPauseDrawable.java +++ b/app/src/main/java/com/kabouzeid/gramophone/views/PlayPauseDrawable.java @@ -76,48 +76,48 @@ public class PlayPauseDrawable extends Drawable { rightPauseBar.rewind(); // The current distance between the two pause bars. - final float barDist = lerp(pauseBarDistance, 0, progress); + final float barDist = lerp(pauseBarDistance, 0f, progress); // The current width of each pause bar. float rawBarWidth = lerp(pauseBarWidth, pauseBarHeight / 1.75f, progress); // We have to round the bar width when finishing the progress to prevent the gap // that might occur onDraw because of a pixel is lost when casting float to int instead of rounding it. - final float barWidth = progress == 1 ? Math.round(rawBarWidth) : rawBarWidth; + final float barWidth = progress == 1f ? Math.round(rawBarWidth) : rawBarWidth; // The current position of the left pause bar's top left coordinate. - final float firstBarTopLeft = lerp(0, barWidth, progress); + final float firstBarTopLeft = lerp(0f, barWidth, progress); // The current position of the right pause bar's top right coordinate. - final float secondBarTopRight = lerp(2 * barWidth + barDist, barWidth + barDist, progress); + final float secondBarTopRight = lerp(2f * barWidth + barDist, barWidth + barDist, progress); // Draw the left pause bar. The left pause bar transforms into the // top half of the play button triangle by animating the position of the // rectangle's top left coordinate and expanding its bottom width. - leftPauseBar.moveTo(0, 0); + leftPauseBar.moveTo(0f, 0f); leftPauseBar.lineTo(firstBarTopLeft, -pauseBarHeight); leftPauseBar.lineTo(barWidth, -pauseBarHeight); - leftPauseBar.lineTo(barWidth, 0); + leftPauseBar.lineTo(barWidth, 0f); leftPauseBar.close(); // Draw the right pause bar. The right pause bar transforms into the // bottom half of the play button triangle by animating the position of the // rectangle's top right coordinate and expanding its bottom width. - rightPauseBar.moveTo(barWidth + barDist, 0); + rightPauseBar.moveTo(barWidth + barDist, 0f); rightPauseBar.lineTo(barWidth + barDist, -pauseBarHeight); rightPauseBar.lineTo(secondBarTopRight, -pauseBarHeight); - rightPauseBar.lineTo(2 * barWidth + barDist, 0); + rightPauseBar.lineTo(2 * barWidth + barDist, 0f); rightPauseBar.close(); final int saveCount = canvas.save(); // Translate the play button a tiny bit to the right so it looks more centered. - canvas.translate(lerp(0, pauseBarHeight / 8f, progress), 0); + canvas.translate(lerp(0f, pauseBarHeight / 8f, progress), 0f); // (1) Pause --> Play: rotate 0 to 90 degrees clockwise. // (2) Play --> Pause: rotate 90 to 180 degrees clockwise. - final float rotationProgress = isPlay ? 1 - progress : progress; - final float startingRotation = isPlay ? 90 : 0; - canvas.rotate(lerp(startingRotation, startingRotation + 90, rotationProgress), width / 2f, height / 2f); + final float rotationProgress = isPlay ? 1f - progress : progress; + final float startingRotation = isPlay ? 90f : 0f; + canvas.rotate(lerp(startingRotation, startingRotation + 90f, rotationProgress), width / 2f, height / 2f); // Position the pause/play button in the center of the drawable's bounds. - canvas.translate(width / 2f - ((2 * barWidth + barDist) / 2f), height / 2f + (pauseBarHeight / 2f)); + canvas.translate(Math.round(width / 2f - ((2f * barWidth + barDist) / 2f)), Math.round(height / 2f + (pauseBarHeight / 2f))); // Draw the two bars that form the animated pause/play button. canvas.drawPath(leftPauseBar, paint); @@ -129,7 +129,7 @@ public class PlayPauseDrawable extends Drawable { @NonNull private Animator getPausePlayAnimator() { isPlaySet = !isPlaySet; - final Animator anim = ObjectAnimator.ofFloat(this, PROGRESS, isPlay ? 1 : 0, isPlay ? 0 : 1); + final Animator anim = ObjectAnimator.ofFloat(this, PROGRESS, isPlay ? 1f : 0f, isPlay ? 0f : 1f); anim.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { @@ -180,7 +180,7 @@ public class PlayPauseDrawable extends Drawable { } else { isPlaySet = true; isPlay = true; - setProgress(1); + setProgress(1f); } } @@ -192,7 +192,7 @@ public class PlayPauseDrawable extends Drawable { } else { isPlaySet = false; isPlay = false; - setProgress(0); + setProgress(0f); } }