27 lines
2.4 KiB
Markdown
27 lines
2.4 KiB
Markdown
<img width="1280" height="640" alt="eye_of_nemesis_social_cover" src="https://github.com/user-attachments/assets/a24bc92f-4dc2-4594-93c9-d056130f9695" />
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[](https://github.com/adrianvic/NemesisEye/actions/workflows/build.yml)
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# Eye of Nemesis
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Eye of Nemesis is a plugin that allows server admins to write policies that will deny or allow (black/whitelist) players to do specific things based on the value of nodes.
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## Warnings
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- This plugin is in a very early stage.
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- Even though running `/eye` will tell you to run `/eye help` to list all available commands, this is not implemented yet, however all commands are available as tab-complete of `/eye`.
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## Motivations
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I made this plugin as an effort to preserve a village from my private server. Originally from beta 1.7.3 Betalands server, then transferred to RetroMC, and then finally we downloaded the chunks to merge into our server, I was afraid it would not have the same feeling after all the updates, so I had the idea to make a plugin that can block the newer features.
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## Game version and loaders
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Since version 1.0.3-SNAPSHOT, Eye of Nemesis has _reflection_, a technique that allows me to target multiple versions of the game while sharing the codebase across versions.
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Currently, we support the following Minecraft versions/loaders:
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- **PaperMC** `1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10`
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- **Bukkit** `b1.7.3 (CB1060)`
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## Performance
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This plugin is not scalable as it is and will end up running unoptimized checks when your players do things with policies in effect, I made it for a server with a few friends. I'll look forward into writing more performant code after all my other priorities are implemented.
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